[GAMEPLAY]
game_mode = wilderness
max_players = 16
pvp = false
pause_when_empty = true

[NETWORK]
cluster_name = Natashane Adventures
cluster_description = AWWW YEEAAA!! Time to SURVIVE!
cluster_password = hoibutt
cluster_intention = cooperative
server_intention = social
autosaver_enabled = true
enable_vote_kick = false

[MISC]
console_enabled = true

[SHARD]
shard_enabled = true
bind_ip = 127.0.0.1
master_ip = 127.0.0.1
master_port = 11001
cluster_key = dst

————

return {

override_enabled = true,
unprepared = { — “never”, “rare”, “default”, “often”, “always”
berrybush = “always”,
cactus = “often”,
carrot = “always”,
mushroom = “default”,
},
misc = {
autumn = “default”
boons = “default”
branching = “default”
day = “default”
frograin = “never”
lightning = “default”
loop = “default”
season_start = “default”
spring = “default”
summer = “default”
touchstone = “default”
weather = “rare”
wildfires = “rare”
winter = “very short season”
world_size = “large”
},
animals = “default”
alternatehunt = “default”,
angrybees = “rare”,
beefalo = “often”,
beefaloheat = “rare”,
bees = “default”,
birds = “default”,
butterfly = “often”,
buzzard = “default”,
catcoon = “default”,
frogs = “rare”,
hunt = “default”,
lightninggoat = “default”,
moles = “rare”,
penguins = “rare”,
perd = “default”,
pigs = “rare”,
rabbits = “often”,
tallbirds = “rare”,
},
monsters = “default”
bearger = “rare”,
chess = “rare”,
deciduousmonster = “rare”,
deerclops = “never”,
dragonfly = “rare”,
goosemoose = “never”,
houndmound = “rare”,
hounds = “rare”,
krampus = “rare”,
liefs = “rare”,
lureplants = “rare”,
merm = “rare”,
spiders = “default”,
tentacles = “rare”,
walrus = “rare”,
},
resources = “always”
flint = “often”,
flowers = “always”,
grass = “often”,
marshbush = “default”,
meteorshowers = “default”,
meteorspawner = “default”,
reeds = “often”,
rock = “often”,
rock_ice = “default”,
sapling = “default”,
trees = “default”,
tumbleweed = “always”,
},
}